7DRL Day 3
OUTROGUE » Devlog
Day 3 is done!
New features:
- Rogue AI that decides between surviving, improving equipment, attacking, looting, exploring, trying items, and the fallback skip turn. Currently a simple navigation behavior and the fallback are implemented.
- Conjurer team monsters now spawn! Currently only Kestrels (k)
- Movement commands now contextualize into move, prod neutral/friendly creature to move (they don't, yet), or attack enemy (attack doesn't actually occur).
- Lots of bugs fixed and surely introduced.
Files
outrogue-0.1.3-SNAPSHOT.jar 30 MB
Version 12 Mar 03, 2020
outrogue-0.1.2.jar 30 MB
Version 2 Mar 03, 2020
Get OUTROGUE
OUTROGUE
Status | Prototype |
Author | sirnuke |
Genre | Role Playing |
Tags | Perma Death, Roguelike, Text based, Turn-based |
More posts
- 7DRL Day 5Mar 06, 2020
- 7DRL Day 2Mar 02, 2020
Leave a comment
Log in with itch.io to leave a comment.